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Joined 2 years ago
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Cake day: July 6th, 2023

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  • Im not sure how the game was with that kind of build at launch, but i did a similar build on my last play-through after the big Phantom Liberty update. It starts out a little rough, you do have to level up to get higher skills that either slow tracking, or completely negate in some ways- so yes, it is kind of a “slog through it”, but arent most RPG builds that way? You have to complete them for them to be really effective?

    At any rate, i always finished my hack stacks with a memory wipe if i wasnt sure the stack would kill, ran a deck that made hacks spread repeatedly to nearby enemies, so they kinda kept AOEing each other to death while i watched from the corners. If i started getting traced, i’d either quickly try to figure out who and eliminate before i was caught (if i didnt start with any hackers in the first place- usually the hackers are obvious when you scan them). By late game i could just roll up on a building, scan, dump hacks, wait a few seconds, and walk in to a building full of bodies…pretty OP, lol.

    Last resort was always running away- id always make sure i had a clean way out. If you get far enough away (it’s not really too far) the tracking will fail since you’re out of range.