If you hit “next”, the consent window opens again and if you refuse any of them, you get put back at this screen so you’re stuck in a loop.
This shitty practice is even endorsed by Google, as they are promoting this game to try out and earn points.
If you hit “next”, the consent window opens again and if you refuse any of them, you get put back at this screen so you’re stuck in a loop.
This shitty practice is even endorsed by Google, as they are promoting this game to try out and earn points.
Indie PC games that charge money for a mobile port. I have stardew valley, binding of Isaac, balatro, slay the spire, monster train, on my phone. (Several are included with Apple Arcade, though I would definitely not subscribe to Arcade if it weren’t included with my other stuff. Also I personally wouldn’t play stardew or Isaac without a controller.)
If it’s “free” it’s almost always obscenely abusive. (There are a handful of exceptions, including some open source ones, but I couldn’t name any off the top of my head.)
I heard balatro is super fun maybe i’ll give that a go!
I’m not as hooked on it as some. It feels kind of same-y over time, and the “it’s poker” thing doesn’t scratch any of the same itch as regular poker.
But it’s sure as hell better than almost any “free” mobile game because it doesn’t have a team of people special tailoring algorithms to decide when to cheat to make you win and when to cheat to screw you over in order to pull as much money as possible.
https://play.google.com/store/apps/details?id=name.boyle.chris.sgtpuzzles&hl=en-US
No data collected, no extra permissions needed… just the games.
Binding of Isaac on mobile sounds incredibly frustrating