Made the kinda constellation animation you see sometimes in the backgrounds of things.
(surprisingly easy on resources given the O(n2) complexity
Made the kinda constellation animation you see sometimes in the backgrounds of things.
(surprisingly easy on resources given the O(n2) complexity
very nice. I would very much love to know how you did that :)
thank you! seems someone else already tagged you, but here’s the link to source just in case: https://codeberg.org/aketawi-study/rust-constellation-bgr/
The basic idea is that I spawn a bunch of nodes with rando m velocitins and check the distance between each other at every frame. If the distance is within a certain radius, draw a line.
To display it in the background I just have a script that launches it on startup, and a couple of rules in AwesomeWM and picom to make it transparent, unfocusable and borderless