cm0002@lemmy.world to Linux Gaming@lemmy.worldEnglish · 1 day agoValve developers continue to impress, fixing Proton in less than a day for the Starfield Betawww.gamingonlinux.comexternal-linkmessage-square18linkfedilinkarrow-up1342arrow-down11
arrow-up1341arrow-down1external-linkValve developers continue to impress, fixing Proton in less than a day for the Starfield Betawww.gamingonlinux.comcm0002@lemmy.world to Linux Gaming@lemmy.worldEnglish · 1 day agomessage-square18linkfedilink
minus-squaretal@lemmy.todaylinkfedilinkEnglisharrow-up11·21 hours ago It’s the first of any Bethesda title, to officially use procedural generation extensively. There’s Daggerfall.
minus-squareOniononon@sopuli.xyzlinkfedilinkEnglisharrow-up1arrow-down2·edit-29 hours agoto be fair pre fo3 bethesda and post fo3 bethesda are two different companies. Fallout started with 3 and elder scrolls started with 5.
minus-squarefinitebanjo@lemmy.worldlinkfedilinkEnglisharrow-up5·20 hours agoTo be fair Todd Howard wasnt project leader until Redguard Adventures 1998 and then saved the company from bankruptcy with Morrowind starting in 2000. But yes you got me there, Daggerfall is an absolutely huge game impossible without procedural generation.
There’s Daggerfall.
to be fair pre fo3 bethesda and post fo3 bethesda are two different companies. Fallout started with 3 and elder scrolls started with 5.
To be fair Todd Howard wasnt project leader until Redguard Adventures 1998 and then saved the company from bankruptcy with Morrowind starting in 2000.
But yes you got me there, Daggerfall is an absolutely huge game impossible without procedural generation.