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Joined 2 years ago
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Cake day: June 16th, 2023

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  • Thanks. It would be really interesting to know what’s going on behind the scenes. My understanding is that once a live service game makes it to the big leagues, like D2, resources aren’t a problem if they get reinvested into development. For example, Genshin gets an annual budget of around $200m (basically one AAA a year), and pushes updates on a 6 week cycle. These big income earning projects all ought to be capable of doing crazy stuff that other studios can’t match.

    What sometimes happens is that the company milks the game to fund other stuff, so not enough is reinvested (like FFXIV). But it’s so strange to see it happening to Bungie, because the whole point of the Sony acquisition was to have a healthy ongoing live service game.







  • See, this was always the problem with Chinese efforts to indigenize their semiconductor industry. Each individual Chinese firm had no incentive to use Chinese suppliers, rather than their more established Western competitors. Well, guess what, the US Government has solved that coordination problem for them. Just about every Chinese company, up and down the supply chain, now has an excellent reason to buy Chinese. Sure, they’ll take years to work out the kinks, and there will be lots of chances to point and laugh in the meantime. But in the long run, the Sullivan-Blinken strategy of squeezing the Chinese chip industry might end up being one of the most counterproductive geostrategic ideas of all time.