

same. Ive played it for about ~10 hours on the steam deck so far, and i have my FPS counter turned on at all times; never seen it dip below 40, and i dont think ive touched any settings. On an original steam deck, not an OLED, though
same. Ive played it for about ~10 hours on the steam deck so far, and i have my FPS counter turned on at all times; never seen it dip below 40, and i dont think ive touched any settings. On an original steam deck, not an OLED, though
windows can still play castle of the winds? i play it all the time. In fact, i just booted it up again a moment ago to make sure it didnt break recently or something. I dont remember ever having any issues playing it, and ive played it off and on for decades. In fact, googling real quick, it looks like my abandonware even has a “easy installer” for it.
If a user is banned on their home instance, that ban is federated out to all instances. If a user is banned on a remote instance, they’re just banned locally on that instance, and their account remains active for all other instances.
They’re likely some remote users who have interacted enough with your instance to be federated over, and then banned on their home instance.
However, if you ask me to pick one specific project, I get overwhelmed because I don’t know what’s reasonable.
I don’t know enough to know if my ideas are achievable, or if I’d just be bashing my head against the wall. I don’t know if they’re laughably simple tasks, multimillion-dollar propositions, or Goldilocks ideas that would be perfect to learn a coding language.
List out some ideas you’re thinking of. While it may not be obvious to you, someone who is seasoned (me or someone else) might notice at least a general theme or idea to point you in the right direction for where you should go and what you should learn, regardless of if the projects are reasonable.
Note - Most projects take teams to realize, so if your ideas are too large, they might not generally be feasible alone.
What are you looking to actually do with your programming skills? That will heavily influence which languages to recommend you learn. Do you want to make websites? build games? do AI stuff? Create enterprise-level software? something else?
i second the comment that you need to consider why you want to do this. You generally need a pretty good reason to split your codebase into multiple languages.
As far as actually doing it, you have a ton of different options, some of which have been mentioned here. Some i can think of off the top of my head:
basically every approach is going to require you to come up with some sort of API that the two work together through, though, an API in the generic sense is basically a shared contract two disconnected pieces of code use to communicate.