You are not thinking of the hippocratic oath (there is no mention whatsoever of gossip about patients). The do no harm clause specifies bodily harm/abuse in a physical context. You have supplied a TV or Movie memory concerning diagnosis, or maybe you think HIPAA is somehow related to the oath. Many modern doctors don’t take the traditional hippocratic oath. If you’d ever read the text, you would know why.
You’ve clearly rattled all this off without taking a single second to look at context. The goldwater rule isn’t an actual law, and it does not in fact have an explicit analogue in the current APA ethics guidelines (though you can argue the same instruction is conveyed throughout a couple of the standards). You have made up rules that doctors live by in your brain. American psychologists do not “have to follow the goldwater rule”. Every time I see you post it’s some “I googled it!” regurgitation with absolutely no understanding of the topic, or insane ramblings about how we should be nice to AI. Your five minutes of searching is not going to help you think critically about anything. This is facebook user behavior.
The hallmark of roguelikes is procedural generation, permanent death and no overarching progression, like the titular game Rogue. Roguelites (I know, one letter difference who cares) have overarching progression lines that make the game easier as you play it. Extreme difficulty as part of the roguelike formula is expected, since runs where you don’t become very powerful very quickly happen, and the games are often balanced against some of the better possible runs.
Gungeon is punishing, but I regret to inform you you are FAR from too weak to finish floor 2 with the default kit of any character. Bashing your head against a challenge is fine as long as you’re learning something every time you don’t make it through, gungeon is simply a game where getting hit at all is really bad.
All that said, gungeon isn’t the highest quality roguelike or roguelite. That’s probably SLASH’EM (roguelike) or Elona (Roguelike(?)), and Hades (roguelite) or Windblown (roguelite, still in development). I won’t even recommend roguelikes without graphics because the average age in this thread seems mighty low.