For reference, here is the license. I’m curious which part makes it “not fully open source”.
For reference, here is the license. I’m curious which part makes it “not fully open source”.
No idea what the state of this topic is in Japan.
Just faxed them about it. Will get back to you as soon as they respond.
Assuming C:S2 uses DX and you’re running it through proton/dxvk, it’s ultimately the Vulkan driver’s job to page to system memory correctly. This honestly sounds like you’re seeing a bug. In that circumstance, it shouldn’t crash, it should just hurt performance from all the paging. I see a couple of older issues where people were seeing exactly this kind of issue with DXVK+Nvidia.
One other thing to try is, idk if you’re running the game in dx11 or dx12 mode, but apparently both exist. If it’s currently running in dx11 mode, try the launch flag -force-d3d12
. If you’re already using dx12, maybe try swapping back to dx11. Good luck!
Shared GPU memory (as described in that article) is just how Windows decided to solve the problem of oversubscription of VRAM. Linux solves it differently (looks like it just allocates what it needs in demand and uses GART to address it, but I would like to know more).
So I’m curious what you mean when you say you miss it. Are you having programs crash OOM when running on Linux? Because that shouldn’t be happening.
It’s not ideal to be relying on shared gpu mem anyway (at least in a dgpu scenario). Kinda like saying you have a preference on which crutches to use.
he’s big into the clickbait game
Don’t hate the player, hate the game.
Smarter Every Day did a video on using clickbait titles and thumbnails. The data is clear: everyone complains about it, but it performs far better than anything else on YT. And if the goal is to most efficiently spread educational videos to the largest number of people, then unfortunately, it’s really the only option.
TBH, the tone isn’t that different from Bill Nye. Wacky colors, loud obnoxious personality, gotta get kids excited about science somehow.
Gotcha.
Yeah, it sounds like it’s not “open source” according to a specific definition set by the OSI. But the term “open source” has grown beyond what they believe it to mean, and the FUTO license seems more than reasonable to me.
I think the freedom to commercialize worked in the past, but we now live in a time of weaponized commercialization, especially in the mobile world. It seems reasonable to me for them to want to ensure their code is not commercialized in ways that are antithetical to the purpose of the project.